1. "Killer games" versus "We will fund violence" by Schroeder, Jens, Publication: Frankfurt am Main ; | New York : Peter Lang, 2011 . 1 online resource (350 p.) : , Originally presented as the author's thesis (doctoral)--Hochschule f�ur Film und Fernsehen der DDR, 2010. Date:2011 Availability: No items available: Actions: Add to cart
2. Making virtual worlds by Malaby, Thomas M., Publication: Ithaca : Cornell University Press, 2009 . 1 online resource (x, 165 p.) : Date:2009 Availability: No items available: Actions: Add to cart
3. Expressive processing by Wardrip-Fruin, Noah. Publication: Cambridge, Mass. : MIT Press, 2009 . 1 online resource (xv, 482 p.) : Date:2009 Availability: No items available: Actions: Add to cart
4. Powering up by Mileham, Rebecca. Publication: Chichester, England ; | Hoboken, NJ : Wiley/Dana Centre, 2008 . 1 online resource (xii, 321 p.) : , Includes index. Date:2008 Availability: No items available: Actions: Add to cart
5. Gamer theory / by Wark, McKenzie, Publication: . 1 online resource (1 volumes (unpaged)) : Availability: No items available: Actions: Add to cart No cover image available No cover image available
6. The place of play by Lauwaert, Maaike. Publication: Amsterdam : Amsterdam University Press, 2009 . 1 online resource (159 pages) : Date:2009 Availability: No items available: Actions: Add to cart
7. The business and culture of digital games by Kerr, Aphra. Publication: London ; | Thousand Oaks, Calif. : SAGE, 2006 . 1 online resource (x, 177 p.) : Date:2006 Availability: No items available: Actions: Add to cart
8. My life as a night elf priest by Nardi, Bonnie A. Publication: Ann Arbor : University of Michigan Press : | University of Michigan Library, 2010 . 1 online resource (236 p.) : Date:2010 Availability: No items available: Actions: Add to cart
9. Play redux by Myers, David, Publication: Ann Arbor : University of Michigan Press : | University of Michigan Library, 2010 . 1 online resource (184 p.) : Date:2010 Availability: No items available: Actions: Add to cart
10. Game cultures by Dovey, Jon. Publication: Maidenhead, Berkshire, England ; | New York, N.Y. : Open University Press, 2006 . 1 online resource (x, 171 p.) Date:2006 Availability: No items available: Actions: Add to cart
11. Digital culture, play, and identity   Publication: Cambridge, MA : MIT Press, 2008 . 1 online resource (viii, 304 p.) : Date:2008 Availability: No items available: Actions: Add to cart
12. More than a game by Atkins, Barry. Publication: Manchester, UK ; | New York : | New York, NY : Manchester University Press ; | Distributed exclusively in the USA by Plagrave, 2003 . 1 online resource (170 p.) Date:2003 Availability: No items available: Actions: Add to cart
13. Visual digital culture by Darley, Andrew. Publication: London ; | New York : Routledge, 2000 . 1 online resource (x, 225 p.) Date:2000 Availability: No items available: Actions: Add to cart
14. Game work by McAllister, Ken S., Publication: Tuscaloosa, Ala. : University of Alabama Press, 2004 . 1 online resource (xiv, 232 p.) : Date:2004 Availability: No items available: Actions: Add to cart
15. From Barbie to Mortal Kombat   Publication: Cambridge, Mass. : MIT Press, 1998 . 1 online resource (xviii, 360 pages) : Date:1998 Availability: No items available: Actions: Add to cart
16. Predicting real world behaviors from virtual world data /   Publication: Switzerland : Springer, 2014 . xiv, 118 p. : Date:2014 Availability: Copies available: Turkeyen Campus Social Sciences [HM1206 P74] (1), Actions: Add to cart
17. Computer games :   Publication: Cambridge : Polity, 2006 . vi, 210 p. : Date:2006 Availability: Copies available: Turkeyen Campus Education & Humanities [GV1469.17.S63 C64] (1), Actions: Add to cart