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21. |
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David Perry on game design
by Perry, David.
Publication:
Boston : Charles River Media, 2009
. 1 online resource (xxix, 1040 p.)
, Includes index.
Date:2009
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22. |
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Beyond game design
Publication:
Boston, MA : Charles River Media/Cengage Technology, 2009
. 1 online resource (xvii, 275 p.) :
Date:2009
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23. |
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Videogames and education
by Brown, Harry J.
Publication:
Armonk, N.Y. : M.E. Sharpe, 2008
. 1 online resource (xxiii, 223 p.)
Date:2008
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24. |
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Career as a video game developer, designer
Publication:
[Chicago, Ill.] : Institute for Career Research, 2009
. 1 online resource.
, Title from PDF cover (viewed June 15, 2009). | O*Net SOC code 15-1099.99.
Date:2009
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25. |
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Racing the beam
by Montfort, Nick.
Publication:
Cambridge, Mass. : MIT Press, 2009
. 1 online resource (xii, 180 p.) :
Date:2009
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26. |
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Video game spaces
by Nitsche, Michael,
Publication:
Cambridge, Mass. : MIT Press, 2008
. 1 online resource (viii, 305 p.) :
Date:2008
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27. |
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Reset
by DeMaria, Rusel,
Publication:
San Francisco, Calif. : Berrett-Koehler Publishers, 2007
. 1 online resource (vii, 227 p.)
Date:2007
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28. |
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Creating game art for 3D engines
by Strong, Brad.
Publication:
Boston : Charles River Media, 2008
. 1 online resource (xxii, 313 p.) :
, Includes index.
Date:2008
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29. |
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AI and artificial life in video games
by Lecky-Thompson, Guy W.
Publication:
Boston : Charles River Media/Cengage Technology, 2008
. 1 online resource (xv, 332 p.) :
Date:2008
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30. |
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Challenges for game designers
by Brathwaite, Brenda.
Publication:
Boston, Mass. : Charles River Media, a part of Course Technology, 2009
. 1 online resource (xxiii, 317 p.) :
, Title from title screen.
Date:2009
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31. |
|
Game character animation all in one
by Pardew, Les.
Publication:
Boston, Mass. : Thomson Course Technology, 2007
. 1 online resource (xi, 509 p., [8] p. of plates) :
, Includes index.
Date:2007
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32. |
|
Play the game
by Novak, Jeannie,
Publication:
Boston, MA : Thomson Course Technology, 2008
. 1 online resource (xvi, 319 p.) :
Date:2008
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33. |
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Torque for teens
by Duggan, Michael,
Publication:
Boston : Thompson Course Technology, 2008
. 1 online resource (xiii, 251 p.) :
Date:2008
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34. |
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Picture yourself creating video games
by Darby, Jason,
Publication:
Boston : Course Technology, 2008
. 1 online resource (xi, 219 p.) :
, "Course Technology, a part of Cengage Learning"--T.p. verso.
Date:2008
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35. |
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Beginning pre-calculus for game developers
by Flynt, John P.
Publication:
Boston : Thomson Course Technology, 2007
. 1 online resource (xv, 312 p.) :
, Includes index.
Date:2007
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36. |
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Beginning math concepts for game developers
by Flynt, John P.
Publication:
Boston : Thomson Course Technology, 2007
. 1 online resource (xvi, 319 p.) :
, Includes index. | CD includes Visual Formula and Visual Code.
Date:2007
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37. |
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Gamers-- in the library?!
by Neiburger, Eli.
Publication:
Chicago : American Library Association, 2007
. 1 online resource (ix, 178 p.) :
Date:2007
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38. |
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Joe Grand's "best of" hardware, wireless & game console hacking
Publication:
Rockland, Mass. : Syngress Pub., 2006
. 1 online resource (xvi, 112 p.) :
Date:2006
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39. |
|
Designing sound
by Farnell, Andy,
Publication:
Cambridge, Mass. : MIT Press, 2010
. 1 online resource (664 p.)
Date:2010
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40. |
|
Korea's online gaming empire
by Jin, Dal Yong,
Publication:
Cambridge, Mass. : MIT Press, 2010
. 1 online resource (195 p.) :
Date:2010
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