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161. |
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Nonprofit essentials
by Newman, Diana S.,
Publication:
Hoboken, N.J. : John Wiley & Sons, 2005
. 1 online resource (xxiv, 239 p.)
Date:2005
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162. |
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J2ME game programming
by Wells, Martin J.
Publication:
Boston, MA : Thomson/Course Technology, 2004
. 1 online resource (xxvii, 768 p.) :
, Accompanying CD-ROM includes demos of Adobe Photoshop, CS, Adobe Acrobat 6, Jasc Paint Shop Pro 8; Antenna, RetroGuard, MathFP libraries; IDEA 3.0; Nokia Developer's Suite 2.0 for J2ME and Nokia 7210 MIDP SDK 1.0; source code and tools from the book. | Includes index.
Date:2004
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163. |
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Agendas for sustainability
by MacDonald, Mary,
Publication:
London ; | New York : Routledge, 2002
. 1 online resource (xvi, 120 pages).
Date:2002
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164. |
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An introduction to sustainable development
by Elliott, Jennifer A.,
Publication:
London ; | New York : Routledge, 2002
. 1 online resource (xiv, 215 pages) :
Date:2002
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165. |
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E-enterprise
by Hoque, Faisal.
Publication:
Cambridge, U.K. ; | New York, N.Y. : | [New York, N.Y.] : Cambridge University Press ; | SIGS Books, 2000
. 1 online resource (xx, 284 pages).
Date:2000
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166. |
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Developing teachers
by Day, Christopher,
Publication:
London ; | Philadelphia : Falmer Press, 1999
. 1 online resource (xii, 249 pages) :
Date:1999
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167. |
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School effectiveness
Publication:
London ; | New York : Cassell, 1992
. 1 online resource (xi, 196 p.) :
Date:1992
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168. |
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Mac game programming
by Szymczyk, Mark.
Publication:
[United States] : Premier Press, 2002
. 1 online resource (xxxviii, 839 p.) :
, Includes index.
Date:2002
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169. |
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Microsoft Visual Basic game programming with DirectX
by Harbour, Jonathan S.
Publication:
Boston : Premier Press, 2002
. 1 online resource (xlviii, 1100 p.) :
, Includes index.
Date:2002
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170. |
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Focus on 2D in direct3D
by Pazera, Ernest.
Publication:
[Indianapolis, IN?] : Premier Press, 2002
. 1 online resource (xvi, 271 p.)
, Includes index.
Date:2002
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171. |
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Game programming all in one
by Sousa, Bruno Miguel Teixeira de.
Publication:
[S.l.] : Premier Press, 2002
. 1 online resource (xxxvii, 952 p.) :
Date:2002
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172. |
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Isometric game programming with Directx 7.0
by Pazera, Ernest.
Publication:
Roseville : Prima Tech, 2001
. 1 online resource (xx, 720 p.) :
, Includes index. | Includes CD ROM in back cover pocket.
Date:2001
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173. |
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Java 2 game programming
by Petchel, Thomas.
Publication:
[Indianapolis, IN?] : Premier Press, 2001
. 1 online resource (xxxi, 782 p.) :
, Includes index.
Date:2001
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174. |
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Palm OS game programming
by Pleis, Nicholas.
Publication:
[Indianapolis?] : Premier Press, 2002
. 1 online resource (xxxiv, 423 p.) :
Date:2002
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175. |
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Programming role-playing games with DirectX
by Adams, Jim.
Publication:
[Indianapolis, Ind.?] : Premier Press, 2002
. 1 online resource (xlii, 1056 p.) :
Date:2002
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176. |
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Real-time rendering tricks and techniques in DirectX
by Dempski, Kelly.
Publication:
[S.l.] : Premier Press, 2002
. 1 online resource (xxxvii, 821 p.) :
, Includes index.
Date:2002
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177. |
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Special effects game programming with DirectX
by McCuskey, Mason.
Publication:
[Indianapolis, IN?] : Premier Press, 2002
. 1 online resource (xliv, 913 p.) :
, Includes index.
Date:2002
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178. |
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Third world cities
by Drakakis-Smith, D. W.
Publication:
London ; | New York : Routledge, 2000
. 1 online resource (xiv, 190 p.) :
, Rev. ed. of: The third world city. 1987.
Date:2000
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179. |
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Beginning game level design
by Fiel, John.
Publication:
Boston, MA : Thomson Course Technology, 2005
. 1 online resource (xviii, 232 p.) :
, Includes index.
Date:2005
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180. |
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Game programming for teens
by Sethi, Maneesh.
Publication:
Boston, MA : Thomson Course Technology, 2005
. 1 online resource (xiii, 395 p.) :
, Accompanying CD-ROM contains BlitzPlus, Blitz3D, Blitz Basic 2D, a program used to write game code, BlitzMax, Jasc Paint Shop Pro, an art program, MilkShape 3D, a 3D modeler, CoolEdit Pro, a sound editing program, and source code from the book. | Includes index.
Date:2005
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