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181. |
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3D game engine programming
by Zerbst, Stefan.
Publication:
Boston, MA : Premier Press, 2004
. 1 online resource (xxxi, 860 p.) :
, Accompanying CD-ROM includes Microsoft DirectX 9 SDK; source code from the book; sample chapters from other books in the Game development series. | "Thomson Course Technology PTR"--T.p. verso. | Includes index.
Date:2004
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182. |
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Game programming tricks of the trade
Publication:
Cincinnati, Ohio : Premier Press, 2002
. 1 online resource (xxv, 1016 p.) :
, Includes index.
Date:2002
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183. |
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Mathematics for game developers
by Tremblay, Christopher.
Publication:
Boston, MA : Thomson Course Technology, 2004
. 1 online resource.
, Title from e-book title screen (viewed Sept. 30, 2004).
Date:2004
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184. |
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Beginning Direct3D game programming
by Engel, Wolfgang F.
Publication:
Roseville, CA : Prima Tech, 2001
. 1 online resource (xxii, 504 p.) :
Date:2001
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185. |
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Focus on SDL
by Pazera, Ernest.
Publication:
Cincinnati, Ohio : Premier Press, 2003
. 1 online resource (x, 325 p.) :
, Includes index.
Date:2003
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186. |
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Physics modeling for game programmers
by Conger, David.
Publication:
Boston, MA : Thomson/Premier, 2004
. 1 online resource (xxv, 513 p.) :
, Includes index.
Date:2004
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187. |
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Beyond fundraising
by Grace, Kay Sprinkel.
Publication:
Hoboken, N.J. : John Wiley & Sons, 2005
. 1 online resource (xx. 244 p.) :
, Rev. ed. of: Beyond fund raising. c1997.
Date:2005
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188. |
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The business of ecommerce
by May, Paul.
Publication:
Cambridge ; | New York : Cambridge University Press : | SIGS Books, 2000
. 1 online resource (xvii, 270 pages) :
Date:2000
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189. |
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Learning from change
Publication:
London, UK : | Ottawa, ON, Canada : Intermediate Technology Publications ; | International Development Research Centre, 2000
. 1 online resource (xiv, 274 p.) :
Date:2000
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190. |
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Whose school is it anyway?
by Riley, Kathryn A.
Publication:
London : Falmer, 2003
. 1 online resource (viii, 160 p.)
, "This edition published in the Taylor & Francis e-Library, 2003"--T.p. verso.
Date:2003
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191. |
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Nonprofit essentials
by Walker, Julia Ingraham.
Publication:
Hoboken, N.J. : John Wiley & Sons, 2005
. 1 online resource (xiii, 177 p.)
Date:2005
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192. |
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Game developer's market guide
Publication:
Boston, MA : Premier Press, 2003
. 1 online resource (xi, 722 p.) :
, Includes index.
Date:2003
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193. |
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Beginning Direct3D game programming
by Engel, Wolfgang F.
Publication:
Boston, MA : Premier Press, 2003
. 1 online resource (xxxvii, 396 p.) :
Date:2003
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194. |
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Advanced animation with DirectX
by Adams, Jim.
Publication:
Boston, Mass. : Premier Press, a division of Course Technology, 2003
. 1 online resource (xxv, 452 p.) :
, Title from title screen. | Title from website (viewed Jan. 18, 2006).
Date:2003
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195. |
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Beginning game audio programming
by McCuskey, Mason.
Publication:
Boston, Mass. : Premier Press, a division of Course Technology, 2003
. 1 online resource (xxviii, 352 p.) :
, Title from title screen. | Includes index. | Includes link to CD content. | Title from website (viewed Jan. 18, 2006).
Date:2003
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196. |
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Data structures for game programmers
by Penton, Ron.
Publication:
Rocklin, Calif. : | [London : Premier ; | Pearson Education] [distributor], 2003
. 1 online resource (xli, 930 p.) :
, Includes index.
Date:2003
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197. |
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Game programming with Python, Lua, and Ruby
by Gutschmidt, Tom
Publication:
Boston, MA : Premier Press, 2004
. 1 online resource (xxvi, 437 p.) :
, Includes index. | CD-ROM contains: source code for all samples and programs in the book, the software necessary to install Python, Ruby, or Lua, and open-source libraries and utilities including Pythonwin, Distutils, Numeric Python and Paws.
Date:2004
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198. |
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Macromedia flash MX 2004
by Murray, Craig S.
Publication:
Boston, Mass. : Premier Press, 2004
. 1 online resource (xxviii, 755 p.) :
, Includes index.
Date:2004
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199. |
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MUD game programming
by Penton, Ron.
Publication:
Rocklin, Calif. : Premier Press, 2004
. 1 online resource (xxiv, 666 p.) :
, Includes index. | "Develop your own multi-user dungeon games"--P. [4] of cover. | CD includes demos of the chapter data, Simplemud and Bettermud, and other material such as libraries, mud and telnet clients.
Date:2004
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200. |
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3D game programming all in one
by Finney, Kenneth C.
Publication:
Boston, MA : Thomson/Course Technology, 2004
. 1 online resource (xxxi, 812 p.) :
, Includes index.
Date:2004
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