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181. |
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Beginning illustration and storyboarding for games
by Pardew, Les.
Publication:
Boston, MA : Thomson Course Technology, 2005
. 1 online resource (xv, 276 p.) :
, Includes index.
Date:2005
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182. |
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Careers in computer desktop publishing
Publication:
[Chicago, Ill. : Institute for Career Research, 2005
. 1 online resource.
, Caption title. | "DOT code 972.282-018; O*NET SOC code 43-9031.00."
Date:2005
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183. |
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Kathy Jacobs on PowerPoint
by Jacobs, Kathy,
Publication:
Uniontown, Ohio : Holy Macro! Books, 2004
. 1 online resource (xx, 422 p.)
, Includes index.
Date:2004
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184. |
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Charts for prediction and chance
by Markus, M.
Publication:
London : | Singapore ; | Hackensack, NJ : Imperial College Press ; | Distributed by World Scientific, 2007
. 1 online resource (xi, 287 p.) :
Date:2007
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185. |
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Paint Shop Pro 8 power!
by Davis, Lori J.
Publication:
Boston, MA : Muska & Lipman Pub., 2004
. 1 online resource (xii, 316 p.) :
, Includes index.
Date:2004
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186. |
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Adobe Photoshop CS
by Busch, David D.
Publication:
Boston, MA : Muska & Lipman/Course Technology, 2004
. 1 online resource (xv, 302 p.) :
, Includes index.
Date:2004
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187. |
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The dark side of game texturing
by Franson, David.
Publication:
Boston, MA : Thomson Course Technology, 2004
. 1 online resource.
, Title from e-book title screen (viewed Apr. 20, 2004).
Date:2004
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188. |
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Game art for teens
by Pardew, Les.
Publication:
Boston, MA : Thomson Course Technology/Premier Press, 2004
. 1 online resource (x, 288 p.) :
, Includes index.
Date:2004
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189. |
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Corel Painter 8 fast & easy
by Grebler, Eric.
Publication:
Boston, Mass. : Premier Press, a Division of Course Technology, 2003
. 1 online resource (xviii, 350 p.) :
, Includes index.
Date:2003
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190. |
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Microsoft Office PowerPoint 2003
by Lowe, Lois
Publication:
Boston, MA : Premier Press, 2004
. 1 online resource (xviii, 292 p.) :
, Includes index.
Date:2004
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191. |
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Paint Shop Pro 8 fast & easy
by Koers, Diane.
Publication:
Boston, Mass. : Premier Press, a division of Course Technology, 2003
. 1 online resource (xvi, 408 p.) :
, Title from title screen. | Includes index. | Title from website (viewed Mar. 3, 2006).
Date:2003
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192. |
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3D game programming all in one
by Finney, Kenneth C.
Publication:
Boston, MA : Thomson/Course Technology, 2004
. 1 online resource (xxxi, 812 p.) :
, Includes index.
Date:2004
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193. |
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On line and on paper
by Henderson, Kathryn.
Publication:
Cambridge, Mass. : MIT Press, 1999
. 1 online resource (x, 237 pages) :
Date:1999
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194. |
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Subdivision methods for geometric design
by Warren, Joseph D.
Publication:
San Francisco : Morgan Kaufmann Publishers, 2002
. 1 online resource (xvi, 299 p.) :
Date:2002
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195. |
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2D artwork and 3D modeling for game artists
by Franson, David.
Publication:
Rocklin, Calif. : Premier, 2003
. 1 online resource (xxvi, 693 p.) :
, Includes index.
Date:2003
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196. |
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Focus on 3D terrain programming
by Polack, Trent.
Publication:
Cincinnati, OH : Premier Press, 2003
. 1 online resource (xi, 218 p.) :
, Includes index.
Date:2003
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197. |
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OpenGL game programming
by Hawkins, Kevin.
Publication:
Roseville, CA : Prima Tech, 2001
. 1 online resource (xxxiv, 777 p.) :
Date:2001
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198. |
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Putting the power in your PowerPoint with 21 mistakes to avoid and 9 PowerPoint philosophies
by Fripp, Patricia.
Publication:
Boston, MA : Acanthus Pub., 2007
. 1 online resource.
, Title from PDF title page (viewed Feb. 12, 2009).
Date:2007
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199. |
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High-performance C graphics programming for windows /
Publication:
Blue Ridge Summit , PA : Wincrest, 1992
. xxxvi, 487 p. :
Date:1992
Availability:
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Turkeyen Campus
Science & Technology
[QA76.73 C15 A29]
(1),
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200. |
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Curves and surfaces in computer aided geometric design /
Publication:
Berlin : Springer - Verlag, 1988
. x, 378 p. :
Date:1988
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Science & Technology
[QA464 Y34]
(1),
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