1. Playing to learn by Wycliffe, Johnnie. Publication: New York : Nova Science Publishers, 2010 . 1 online resource (93 p.) : Date:2010 Availability: No items available: Actions: Add to cart
2. Team leadership in the game industry by Spaulding, Seth. Publication: Boston, MA : Course Technology, PTR/CRM, 2008 . 1 online resource (xii, 274 p.) : , Includes index. Date:2008 Availability: No items available: Actions: Add to cart
3. Innovation and strategy of online games by Jong, H. Wi. Publication: London : | Singapore ; | Hackensack, NJ : Imperial College Press ; | Distributed by World Scientific, 2009 . 1 online resource (xx, 220 p.) : Date:2009 Availability: No items available: Actions: Add to cart
4. Game work by McAllister, Ken S., Publication: Tuscaloosa, Ala. : University of Alabama Press, 2004 . 1 online resource (xiv, 232 p.) : Date:2004 Availability: No items available: Actions: Add to cart
5. Game design by Bates, Bob. Publication: Boston, Mass. : Thomson Course Technology PTR, 2004 . 1 online resource (1 v.) : , Previous ed.: Roseville, Calif.: Prima Tech, 2001. Date:2004 Availability: No items available: Actions: Add to cart
6. The social effects of electronic interactive games :   Publication: Ventura Boulevard : Mediascope, 1996 . xiii, 148 p. Date:1996 Availability: Copies available: Centre for Communication Studies [GV1469 .15 S6] (1), Actions: Add to cart